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How to Play Texas Hold'em

Texas Hold'em is the world's most popular poker variant. Two hole cards each, five shared community cards, and four rounds of betting. This page covers the full ruleset, the hand rankings, the flow of a hand, basic betting and position, and a beginner-friendly starting-hand chart you can take to the table today.

The Goal

Make the best five-card poker hand using any combination of your two hole cards and the five community cards — or get every other player to fold before the showdown. You can win without showing your cards by betting an amount no one is willing to call.

Poker Hand Rankings

Ten possible hands, ordered from strongest to weakest. The percentages show how often you make each hand at showdown across all seven cards in a Texas Hold'em hand.

1

Royal Flush

A♠ K♠ Q♠ J♠ 10♠

A-K-Q-J-T of the same suit. The single best hand in poker — and one you can play for years without making.

Frequency
0.0032%
2

Straight Flush

9♥ 8♥ 7♥ 6♥ 5♥

Five cards in sequence, all the same suit. Any straight flush beats any four of a kind.

Frequency
0.031%
3

Four of a Kind

8♠ 8♥ 8♦ 8♣ K♦

Four cards of the same rank, plus any fifth card. Often called "quads."

Frequency
0.168%
4

Full House

Q♠ Q♥ Q♣ 7♦ 7♠

Three of a kind plus a pair. Read as "queens full of sevens."

Frequency
2.60%
5

Flush

A♦ J♦ 9♦ 5♦ 2♦

Five cards of the same suit, not in sequence. The highest card determines flush strength.

Frequency
3.03%
6

Straight

9♣ 8♦ 7♠ 6♥ 5♣

Five cards in sequence, suits mixed. Ace can play high (A-K-Q-J-T) or low (5-4-3-2-A).

Frequency
4.62%
7

Three of a Kind

J♥ J♠ J♣ 8♦ 3♣

Three cards of the same rank. "Set" if made with a pocket pair plus a third on the board; "trips" if made with one hole card matching two on the board.

Frequency
4.83%
8

Two Pair

A♥ A♦ 7♣ 7♠ 4♦

Two cards of one rank, two cards of another rank, and any fifth card.

Frequency
23.5%
9

One Pair

10♣ 10♠ K♦ 6♥ 3♣

Two cards of the same rank, three unrelated cards. The most common made hand at showdown.

Frequency
43.8%
10

High Card

A♦ K♣ 9♥ 5♠ 2♣

No pair, no flush, no straight. The highest card plays as your hand.

Frequency
17.4%

Frequencies are approximate odds of making each hand using the best five of seven cards in a complete Texas Hold'em hand.

The Flow of a Hand

Every hand of Texas Hold'em moves through the same five stages. Each betting round gives players the chance to fold, check, call, bet, or raise based on what they've seen so far.

1

Preflop

A♠ K♥

Blinds posted. Two hole cards dealt to each player. First betting round starts left of the big blind.

2

The Flop

Q♦ 8♠ 4♥

Three community cards dealt face-up. Second betting round, starting with the first active player left of the button.

3

The Turn

Q♦ 8♠ 4♥ J♣

Fourth community card dealt. Third betting round. Stakes typically rise as pot size grows.

4

The River

Q♦ 8♠ 4♥ J♣ 2♦

Fifth and final community card. Final betting round. After this, surviving players proceed to showdown.

5

Showdown

🏆

Best five-card hand using any combination of hole and community cards wins the pot. If only one player remains uncalled, they win without showing.

Blinds & Betting

Texas Hold'em uses forced bets called blinds to seed the pot and give every hand initial action.

The Blinds

Two players post forced bets every hand: the small blind (player immediately left of the dealer button) and the big blind (next player clockwise, typically double the small blind). At a $1/$2 table, the small blind posts $1 and the big blind posts $2. The blinds rotate one seat to the left each hand so every player posts both blinds over a full orbit.

The Five Actions

  • Fold — Discard your hand and forfeit the pot. Costs nothing if no bet is required to call.
  • Check — Pass the action to the next player without betting. Only available if no one has bet yet on the current street.
  • Call — Match the current bet.
  • Bet / Raise — Bet if no one has yet on this street; raise if someone has. A minimum raise must be at least the size of the previous bet or raise.
  • All-in — Commit every chip you have. If your stack is smaller than the current bet, you can still go all-in for less and play for a proportional share of the pot.

Pot Odds — The Most Important Math

When facing a bet, compare the price you're paying to the size of the pot you might win. If the pot is $80 and you have to call $20, you're getting 4-to-1 — your hand needs to be good or improve at least 1 time in 5 to make the call profitable. Master this and you've already eliminated half of the bad calls beginners make. Use the Pot Odds Calculator to drill the math until it's automatic.

Position: The Lever Beginners Underestimate

The seat you're in changes the EV of every decision. Acting last means more information; acting first means less.

BTN SB BB UTG UTG+1 MP HJ CO
Late position (best) Early / middle Blinds (forced bets)
SB
Small Blind
Posts a forced half-blind preflop. Acts first on every postflop street — the worst position at the table.
BB
Big Blind
Posts the full blind preflop. Acts last preflop, second-to-act postflop. Defends a wide range against late-position opens.
UTG
Under the Gun
First to act preflop. Plays the tightest opening range — has 8 players still to act behind.
UTG+1
Under the Gun +1
Second to act preflop. Slightly wider than UTG but still tight.
MP
Middle Position
Mid-strength positional disadvantage. Opens wider than UTG, tighter than late position.
HJ
Hijack
Two off the button. Opening ranges widen meaningfully — fewer players behind.
CO
Cutoff
One off the button. The second-best position at the table. Wide opens are correct.
BTN
Button
Last to act on every postflop street. The most profitable seat in the game.

The single biggest leak in beginner play is treating every position the same. Open ranges from the button should be roughly four times wider than open ranges from under the gun — the difference between profit and bleed at most stakes. GTO Ranges+ gives you the full position-by-position opening chart at any stack depth.

A Beginner's Starting Hand Chart

Every poker hand has 169 possible starting combinations (suited vs offsuit collapsed). This chart bands them by tier — start tight, focus on the orange and blue cells, and only expand into the green hands once you have position and a tight table image.

AA
AKs
AQs
AJs
ATs
A9s
A8s
A7s
A6s
A5s
A4s
A3s
A2s
AKo
KK
KQs
KJs
KTs
K9s
K8s
K7s
K6s
K5s
K4s
K3s
K2s
AQo
KQo
QQ
QJs
QTs
Q9s
Q8s
Q7s
Q6s
Q5s
Q4s
Q3s
Q2s
AJo
KJo
QJo
JJ
JTs
J9s
J8s
J7s
J6s
J5s
J4s
J3s
J2s
ATo
KTo
QTo
JTo
TT
T9s
T8s
T7s
T6s
T5s
T4s
T3s
T2s
A9o
K9o
Q9o
J9o
T9o
99
98s
97s
96s
95s
94s
93s
92s
A8o
K8o
Q8o
J8o
T8o
98o
88
87s
86s
85s
84s
83s
82s
A7o
K7o
Q7o
J7o
T7o
97o
87o
77
76s
75s
74s
73s
72s
A6o
K6o
Q6o
J6o
T6o
96o
86o
76o
66
65s
64s
63s
62s
A5o
K5o
Q5o
J5o
T5o
95o
85o
75o
65o
55
54s
53s
52s
A4o
K4o
Q4o
J4o
T4o
94o
84o
74o
64o
54o
44
43s
42s
A3o
K3o
Q3o
J3o
T3o
93o
83o
73o
63o
53o
43o
33
32s
A2o
K2o
Q2o
J2o
T2o
92o
82o
72o
62o
52o
42o
32o
22
Premium — always play
Strong — play in most spots
Playable — position & lineup matter
Fold — by default

This is a beginner's static chart — useful for your first 10,000 hands. Real GTO play has hands mixing across tiers depending on stack depth, position, opponents, and game type. When you outgrow the static chart, GTO Ranges+ gives you the full position-by-position, stack-depth-aware solver-derived ranges.

Five Beginner Mistakes That Cost the Most

  1. 1
    Playing too many hands

    If you're playing more than ~25% of hands at a full ring table, you're losing money on most of them. Stick to the orange and blue cells in the chart above until tight discipline becomes automatic.

  2. 2
    Calling instead of folding or raising

    Calling is the weakest action. Good players raise or fold the overwhelming majority of the time — calling leaves you guessing on every later street with mediocre equity.

  3. 3
    Ignoring position

    Opening K-9 offsuit under the gun and opening it on the button are two completely different decisions. Most beginners use the same range from every seat — a quiet leak that compounds across thousands of hands.

  4. 4
    Not understanding pot odds

    The single highest-EV math skill you can learn. If you're not comparing the price of a call to the size of the pot before every river decision, you're guessing.

  5. 5
    Slowplaying strong hands

    The "trap" with pocket aces almost always costs you value. Strong hands play best as raises and bets — protecting your equity and building the pot you want to win.

What to Study Next

You've got the rules. The shortest path from here to a winning player runs through three things: preflop ranges you memorize cold, postflop discipline you practice daily, and the math you do in your head at the table.

Texas Hold'em FAQ

The questions new players ask most often.

Pocket aces (A-A) is the strongest starting hand. It is a roughly 80% favorite against any other unpaired hand preflop, and around 4.5-to-1 against any single random opponent.

A full house, four of a kind, straight flush, and royal flush all beat a flush. A straight does NOT beat a flush — flushes outrank straights in standard poker hand rankings.

You receive two private "hole cards" face-down. Five "community cards" are dealt face-up in the middle of the table. You make your best five-card hand using any combination of your two hole cards and the five community cards.

Two players each round post forced bets before any cards are dealt: the player to the left of the dealer posts the small blind, and the next player posts the big blind (typically twice the small blind). The blinds rotate one seat to the left each hand, so every player posts both blinds over a full orbit.

The flop is the first three community cards, dealt face-up in the middle of the table after the preflop betting round ends. The flop kicks off the second betting round.

Yes — if no one has bet on the flop yet, you can check to pass the action to the next player without committing chips. Once someone bets, your options are call, raise, or fold; you can no longer check.

The dealer button is a marker that designates who acts last on every postflop street. It rotates one seat clockwise each hand. Being "on the button" is the most valuable position at the table because you have the most information when you act.

Going all-in means betting every chip you have left in front of you. You can go all-in on any betting round. If a smaller stack goes all-in, opponents can only win the portion of the pot equal to the all-in amount (called a "side pot" structure when multiple players are involved).

Pot odds is the ratio of the current pot size to the cost of your call. If the pot is $100 and you have to call $20, you are getting 5-to-1 pot odds. If your hand has more than 1-in-6 equity (about 16.7%) to improve to the winning hand, calling is profitable on pot odds alone.

In Texas Hold'em you get two hole cards and can use any combination of hole and community cards to make your best five-card hand. In Omaha you get four hole cards and must use exactly two of them with exactly three community cards. Omaha is more equity-driven and harder to fold, which is why bankroll requirements are typically higher.

Texas Hold'em is the most popular variant of poker but it is not the only one. Other variants include Omaha, Stud, Razz, and mixed games like H.O.R.S.E. When people say "poker" today they usually mean Texas Hold'em.

A single hand usually takes 1-3 minutes. A full table of nine players completes about 25-35 hands per hour live, and 60-100 hands per hour online thanks to faster dealing and forced action timers.

Ready to Play

Drill the ranges that actually win

The starting-hand chart above is a beginner shortcut. GTO Ranges+ gives you the full position-by-position, stack-depth-aware solver-derived ranges — the same charts the best players in the world drill before every session.

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