Royal Flush
A-K-Q-J-T of the same suit. The single best hand in poker — and one you can play for years without making.
Texas Hold'em is the world's most popular poker variant. Two hole cards each, five shared community cards, and four rounds of betting. This page covers the full ruleset, the hand rankings, the flow of a hand, basic betting and position, and a beginner-friendly starting-hand chart you can take to the table today.
Make the best five-card poker hand using any combination of your two hole cards and the five community cards — or get every other player to fold before the showdown. You can win without showing your cards by betting an amount no one is willing to call.
Ten possible hands, ordered from strongest to weakest. The percentages show how often you make each hand at showdown across all seven cards in a Texas Hold'em hand.
A-K-Q-J-T of the same suit. The single best hand in poker — and one you can play for years without making.
Five cards in sequence, all the same suit. Any straight flush beats any four of a kind.
Four cards of the same rank, plus any fifth card. Often called "quads."
Three of a kind plus a pair. Read as "queens full of sevens."
Five cards of the same suit, not in sequence. The highest card determines flush strength.
Five cards in sequence, suits mixed. Ace can play high (A-K-Q-J-T) or low (5-4-3-2-A).
Three cards of the same rank. "Set" if made with a pocket pair plus a third on the board; "trips" if made with one hole card matching two on the board.
Two cards of one rank, two cards of another rank, and any fifth card.
Two cards of the same rank, three unrelated cards. The most common made hand at showdown.
No pair, no flush, no straight. The highest card plays as your hand.
Frequencies are approximate odds of making each hand using the best five of seven cards in a complete Texas Hold'em hand.
Every hand of Texas Hold'em moves through the same five stages. Each betting round gives players the chance to fold, check, call, bet, or raise based on what they've seen so far.
Blinds posted. Two hole cards dealt to each player. First betting round starts left of the big blind.
Three community cards dealt face-up. Second betting round, starting with the first active player left of the button.
Fourth community card dealt. Third betting round. Stakes typically rise as pot size grows.
Fifth and final community card. Final betting round. After this, surviving players proceed to showdown.
Best five-card hand using any combination of hole and community cards wins the pot. If only one player remains uncalled, they win without showing.
Texas Hold'em uses forced bets called blinds to seed the pot and give every hand initial action.
Two players post forced bets every hand: the small blind (player immediately left of the dealer button) and the big blind (next player clockwise, typically double the small blind). At a $1/$2 table, the small blind posts $1 and the big blind posts $2. The blinds rotate one seat to the left each hand so every player posts both blinds over a full orbit.
When facing a bet, compare the price you're paying to the size of the pot you might win. If the pot is $80 and you have to call $20, you're getting 4-to-1 — your hand needs to be good or improve at least 1 time in 5 to make the call profitable. Master this and you've already eliminated half of the bad calls beginners make. Use the Pot Odds Calculator to drill the math until it's automatic.
The seat you're in changes the EV of every decision. Acting last means more information; acting first means less.
The single biggest leak in beginner play is treating every position the same. Open ranges from the button should be roughly four times wider than open ranges from under the gun — the difference between profit and bleed at most stakes. GTO Ranges+ gives you the full position-by-position opening chart at any stack depth.
Every poker hand has 169 possible starting combinations (suited vs offsuit collapsed). This chart bands them by tier — start tight, focus on the orange and blue cells, and only expand into the green hands once you have position and a tight table image.
This is a beginner's static chart — useful for your first 10,000 hands. Real GTO play has hands mixing across tiers depending on stack depth, position, opponents, and game type. When you outgrow the static chart, GTO Ranges+ gives you the full position-by-position, stack-depth-aware solver-derived ranges.
If you're playing more than ~25% of hands at a full ring table, you're losing money on most of them. Stick to the orange and blue cells in the chart above until tight discipline becomes automatic.
Calling is the weakest action. Good players raise or fold the overwhelming majority of the time — calling leaves you guessing on every later street with mediocre equity.
Opening K-9 offsuit under the gun and opening it on the button are two completely different decisions. Most beginners use the same range from every seat — a quiet leak that compounds across thousands of hands.
The single highest-EV math skill you can learn. If you're not comparing the price of a call to the size of the pot before every river decision, you're guessing.
The "trap" with pocket aces almost always costs you value. Strong hands play best as raises and bets — protecting your equity and building the pot you want to win.
The terms you'll hear most often in your first month of play. Each links to a longer entry in our full glossary.
You've got the rules. The shortest path from here to a winning player runs through three things: preflop ranges you memorize cold, postflop discipline you practice daily, and the math you do in your head at the table.
Train the most important math in poker until it's automatic at the table.
Table selection, preflop, c-betting, bankroll — the cash-game beginner pillar.
From basics to balanced ranges, equity, and a 12-week study plan.
The questions new players ask most often.
Pocket aces (A-A) is the strongest starting hand. It is a roughly 80% favorite against any other unpaired hand preflop, and around 4.5-to-1 against any single random opponent.
A full house, four of a kind, straight flush, and royal flush all beat a flush. A straight does NOT beat a flush — flushes outrank straights in standard poker hand rankings.
You receive two private "hole cards" face-down. Five "community cards" are dealt face-up in the middle of the table. You make your best five-card hand using any combination of your two hole cards and the five community cards.
Two players each round post forced bets before any cards are dealt: the player to the left of the dealer posts the small blind, and the next player posts the big blind (typically twice the small blind). The blinds rotate one seat to the left each hand, so every player posts both blinds over a full orbit.
The flop is the first three community cards, dealt face-up in the middle of the table after the preflop betting round ends. The flop kicks off the second betting round.
Yes — if no one has bet on the flop yet, you can check to pass the action to the next player without committing chips. Once someone bets, your options are call, raise, or fold; you can no longer check.
The dealer button is a marker that designates who acts last on every postflop street. It rotates one seat clockwise each hand. Being "on the button" is the most valuable position at the table because you have the most information when you act.
Going all-in means betting every chip you have left in front of you. You can go all-in on any betting round. If a smaller stack goes all-in, opponents can only win the portion of the pot equal to the all-in amount (called a "side pot" structure when multiple players are involved).
Pot odds is the ratio of the current pot size to the cost of your call. If the pot is $100 and you have to call $20, you are getting 5-to-1 pot odds. If your hand has more than 1-in-6 equity (about 16.7%) to improve to the winning hand, calling is profitable on pot odds alone.
In Texas Hold'em you get two hole cards and can use any combination of hole and community cards to make your best five-card hand. In Omaha you get four hole cards and must use exactly two of them with exactly three community cards. Omaha is more equity-driven and harder to fold, which is why bankroll requirements are typically higher.
Texas Hold'em is the most popular variant of poker but it is not the only one. Other variants include Omaha, Stud, Razz, and mixed games like H.O.R.S.E. When people say "poker" today they usually mean Texas Hold'em.
A single hand usually takes 1-3 minutes. A full table of nine players completes about 25-35 hands per hour live, and 60-100 hands per hour online thanks to faster dealing and forced action timers.
The starting-hand chart above is a beginner shortcut. GTO Ranges+ gives you the full position-by-position, stack-depth-aware solver-derived ranges — the same charts the best players in the world drill before every session.
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